Adam Bradley, Artist Statement:

Adam Bradley has been working with the ideas of obsessive collecting and desperate construction since he started making sculpture. He has a strong foundation in figure drawing and painting. He found that constructing figures from small pieces of found objects and materials was a good way to translate the active, gestural mark-making from drawing to sculpture. Even with a single figure or object, there is always a strong sense of narrative in the work.

Bradley continues to return to the subject of flight with human sized, seemingly wearable sculptures. They play between function and absurdity, rational and irrational. The sense of contradiction in their construction reflects their content. There is conflict between triumph and failure, fear and attraction, what is dangerous and sexy, and a desire to save and the urge to flee. His larger scale wing sculptures reflect an emotional escapist, a desperate attempt to remove the self with a device that seems to be held together by the wearer's will. Yet as impossible as it is that the wing will function, there is always a small fraction of hope in Bradley's work, as if, if one believed enough, the wing really could fly.

In a parallel body of work, Bradley explores the subject of flight using fictional jetpacks. This line of sculptures seem a bit more light hearted, referencing science fiction serials, monster movies, comic books and cartoons. Their idea of escape is one back to a better, simpler time in life, when the artist spent Saturdays watching kung fu movies and Jonny Quest with his brother. It's a world of heroes and Bradley's jetpacks read as portraits.

Adam Bradley is part of the artist studio "the Mob Warehouse," with fellow artists Erik Sandberg, Patrick Burke, Sarah Wegner and William Whitaker. They are his biggest influences.